BloodMoney 2 (Human Expenditure Program)

Game Rating: 4.9 Blood Money 2 Clicker Casual HORROR
How to Play
Interact Use your mouse to interact with Harvey.
Navigate Use WASD or arrow keys for menus and mini-games.
Quick Steps
  • Interact with Harvey using your mouse.
  • Navigate menus and mini-games with WASD or arrow keys.
For the best experience, rotate your device to landscape mode on mobile.

A sequel to BLOODMONEY!

The story after the first game

Human Expenditure Program puts Harvey inside a computer simulation. The money loop from BLOODMONEY! has not stopped: each new day adds $25,000 to the balance while the cost of those days keeps surfacing.

BloodMoney 2 begins after the deal in BLOODMONEY!. Each simulated day adds another $25,000—the same money earned by sending Harvey back through the first game. Inside the Human Expenditure Program, you are no longer clicking for profit; you are looking after Harvey while the damage from that arrangement follows him into every new day.

Based on a completed playthrough. Screenshots captured in-game.

Harvey is still paying for the first game

In the first game, money came from hurting Harvey. Here, the program starts with Harvey on day one, a cash balance, and status meters to manage. As the simulated days pass, the balance continues to grow by $25,000—and Harvey’s earlier injuries become harder to ignore.

That changes the question. You are not simply trying to earn faster; you are asked to spend time, money, and attention on someone who is carrying the consequences of the earlier deal.

What we played

Inside the Human Expenditure Program

The screenshots below show the first day and three of the five mini-games.

Harvey on the first day in the simulation, with a cash balance and status meters

Day one in the simulation

Harvey begins inside the program with a cash balance and status meters. A new simulated day continues the $25,000 money loop from BLOODMONEY!.

Whack-a-Harvey mini-game screen

Whack-a-Harvey

A timed reaction mini-game. It is one of five mini-games available in the program.

Heavy Lifting mini-game screen

Heavy Lifting

A separate mini-game with its own task and presentation, rather than a repeat of the original clicker loop.

Batting Cages mini-game instructions and play screen

Batting Cages

Move the ball to the correct grid space with the arrow keys, then press Enter at the right time.

At a glance

DeveloperSHROOMYCHRIST
GenreVisual novel / virtual-pet simulation
Endings2
Mini-games5
ControlsMouse and keyboard
Content warningFlashing lights

FAQs

What is Human Expenditure Program?

It is a sequel to BLOODMONEY! that places Harvey in a computer program where you manage his daily life and play mini-games.

How is it connected to BLOODMONEY!?

The balance continues to rise by $25,000 each simulated day, linking the program to the arrangement in the first game. Harvey’s injuries make that connection impossible to ignore.

How many endings and mini-games are there?

The official release lists two endings and five mini-games. This page keeps the route details spoiler-light.

Game details cross-checked with the official HUMAN EXPENDITURE PROGRAM release page.